Slop

Apr 26 – Oct 26, 2026
111
projects
123B
tokens
$53,979
at API list price
9,071
commits
14,878
prompts
4,191
subagents

Tokens per day

MayJunJulAugSepOct
transcripts start Jun 12
peak 11.7B · Oct 23

October

38 projects · 42.3B tokens · $14K
LiveSite

Slop

Oct 26

This page. Every side project from the last six months in one scroll, with the tokens and dollars each one burned, audited from transcripts, git, GitHub and Drydock.

6 commits
BuildingApp

Homesake

Oct 24 – 26

Walk through the house with an iPhone and get a size-true, flyable twin: a Gaussian splat for the looks and a LiDAR mesh for the numbers. Snapshot it monthly, then reimagine a room or the backyard as true-size options priced out. It also runs the house agent that knows the property, the roadmap and the contractors.

588M tokens$27284 commits
BuildingGame

HEAT CHECK

Oct 23 – 24

SNES NBA Jam rebuilt in three.js with an original league: 8 fictional teams, 24 players, turbo, shoves, rim-shattering dunks and an announcer. Play on a couch with gamepads, online over PeerJS, or on a phone that doubles as a controller.

1.4B tokens$527217 commits
DoneExperiment

Switch jailbreak

Oct 23 – 25

My old Nintendo Switch on the desk, plugged into the PC, and Claude walking it through Atmosphère, a boot menu, Lakka/RetroArch and Android without bricking it.

61.1M tokens$238 commits
BuildingGame

Paint Paws

Oct 20 – 23

A cozy pixel-art colour-sort puzzle: tap cat-eared paint pots onto a rail that circles the canvas, each pot paints the pixels it can reach, and a full tray loses. Finished paintings come alive and restore towns down the coast. Designed from one prompt: make the most money possible.

1.9B tokens$596223 commits
ParkedExperiment

Doomscroll Antidote

Oct 20

A brainstorm for a phone game to replace doomscrolling: fun, persistent, jump in and out. It produced a stack of dopamine-game concepts and a reminder to sal-agent to think about it someday.

6.9M tokens$7
ParkedGame

Tooth & Tribe

Oct 18

A Spore-like phone game: hatch a creature you designed on a seeded island, fight or befriend the island's species, evolve it, then lead its first tribe and unite the island before the comet lands.

151 commits
BuildingGame

OCHRE

Oct 17 – 19

One life, eighty thousand years ago. A painterly 3D life sim on the southern Cape coast: live through five stages from being held to being an elder, learn by watching, then continue as your child. Every mechanic is grounded in real archaeology, with field notes explaining the evidence.

1.3B tokens$403338 commits
ParkedGame

Derail

Oct 15

A daily word game about a real language model: one short story a day, swap one token for one of 40 rack words, and see how far the model's continuation goes off the rails.

110M tokens$4511 commits
DoneGame

QUOTA

Oct 15 – 20

Lethal Company's quota loop, Balatro's shop and Factorio's factory in a one-hour roguelite mod. Ship products into a Shipping Terminal against a rising quota; make the number and you get a paycheck and a shop, miss it twice and you're fired.

LiveTool

sal-stt

Oct 15

One speech-to-text package for all my apps: one TypeScript API, a backend per platform, starting with NVIDIA Parakeet running locally through sherpa-onnx. Iris listens through it.

2 commits
DoneTool

Voice agent bench

Oct 14 – 15

A test bench for talking agents: pick a voice pipeline (Scribe or Flux → Claude Haiku 5.5 → Eleven v4 Turbo, or hosted speech-to-speech), paste a system prompt, talk to it, and see where every millisecond between your last word and its first sound went.

91.8M tokens$404 commits
BuildingApp

Sal Tools

Oct 12 – 23

A personal iPhone toolbox. The first tool is a picture hanger: scan a room with RoomPlan, lay out frames on a wall elevation, then hang them with the phone on a tripod guiding every nail.

136M tokens$629 commits
LiveApp

NEW YEAR, NEW SAL

Oct 11 – 26

A personal 24-week transformation app for exactly one user: an iPhone and Apple Watch at the gym, a Drydock server and a web control room. Everything is hardcoded because it's just for me. Season 2 started October 25.

1.1B tokens$386150 commits
BuildingApp

Hometeam

Oct 9 – 13

A family planner for busy (often ADHD) parents. Talk through the household once, and each week the AI drafts the plan: chores, pickups, meals, laundry, pets. Parents approve the diff, and it drives the parent's phone, each kid's iPad, the kitchen wall and the TV.

4.5B tokens$1.3K441 commits
LiveTool

expo-wsl-ios

Oct 7 – 10

Build an Expo app and run it on a real iPhone from Windows. No Mac, no EAS, no cloud: it compiles natively in WSL against Apple's real iOS SDK, signs with an App Store Connect key and installs over USB.

193M tokens$7213 commits
LiveTool

sal-git

Oct 7 – 15

A GitKraken replacement: a fast, quiet Electron git viewer with the pretty commit graph, Monaco diffs and only the write operations I actually use. Repos sorted by real activity across Windows and WSL.

92M tokens$4117 commits
BuildingApp

Plaza

Oct 7

A store-brand shelf of small games all grown from the celworld engine. The first one is Seek, Find Ferdinand grown up: find the people on the cards in a park crowd across 12 hand-tuned levels and a daily.

4 commits
LiveTool

celworld

Oct 6 – 23

A procedural cel-shaded world engine: one 32-bit seed grows a person, an animal, a tree, a furnished house or a whole town, all in one toon-ramp and ink-outline style. Every model is a small script Claude writes, and games, scenes and a public gallery sit on top.

9.7B tokens$3.2K660 commits
LiveGame

Lexemon

Oct 5 – 13

Pokémon, but the creatures are words. Catch Dutch words by saying them out loud, battle with whole sentences, heal fading words at the Kliniek, and watch the world turn Dutch as you learn. Zero runtime AI: speech recognition, device voices and a deterministic grammar engine.

2.3B tokens$680455 commits
LiveSite

Sal Combinator

Oct 5

A one-person startup studio: founders with distribution apply, pay in cash and/or equity, and get a production app in ten days plus a guardrailed Claude Code setup. A landing page, an application form and an admin inbox.

44.8M tokens$224 commits
LiveApp

Store Brand Puzzle Co.

Oct 4 – 21

No ads, no nonsense, grocery-label yellow. It started as ten procedurally generated puzzle games behind one $9 unlock and grew into a family of apps: Store Brand, Kid Size 2–5, Kitchen Sink and Corkboard.

6.6B tokens$2.1K636 commits
LiveTool

sal-agent

Oct 4 – 26

My chief of staff for thirty projects. It reads every Claude Code session on the machine, keeps per-project state and reminders, writes a daily journal and pushes toasts, a morning brief and a day plan instead of waiting to be asked. Now with a voice, a TUI and an always-listening desktop app named Iris.

3.3B tokens$1.1K566 commits
LiveGame

Marble Hop

Oct 4 – 6

An endless toybox marble game: the marble bounces on its own and you steer it across a scrolling board of toy blocks that crumbles away behind you. It started as a remake of the CD-i game Zenith for the kids and became an ad-supported web and iOS app with a daily challenge.

2B tokens$660136 commits
BuildingGame

Filigrana

Oct 4 – 6

A cozy goldsmith game in the Dressmaker mould, set in a Minho parish in northern Portugal in 1911. Make real traditional filigree for villagers and for figures from local folklore. So far: a pitch site, a generated-art pipeline and one playable commission.

1.2B tokens$43660 commits
LiveGame

Jev Fighter

Oct 4

A fighting game where you type whatever you want to do. Describe a fighter, then each round type an action against a charge meter, and Jev, a decision model, rules on every line. A seeded engine turns the rulings into damage, so every fight replays exactly.

650M tokens$242102 commits
ParkedGame

Click Party

Oct 4

An async, all-day Mario Party for 4 to 8 friends on their phones: every round everyone uses an item, rolls, moves around a shared board and plays a 30-second minigame. Notes I wrote about twenty years ago, finally built.

153M tokens$5911 commits
LiveTool

DeskDrill

Oct 4 – 20

A terminal nag that dims every monitor until I do my push-ups. A hidden daemon opens a drill window on the cadence I pick each morning and keeps forcing it back to the front until the set is done. Built in 69 minutes by a lead and three agents.

64M tokens$3024 commits
DoneExperiment

Cambrian House, revisited

Oct 4

Cambrian House blew my mind in 2006, right when my career started: a crowdsourced startup factory. A research dive into why it died and how AI changes the math.

2M tokens$21 commit
ParkedExperiment

Gatchi

Oct 4

A Twitch-plays monster ranch, from an idea I wrote down twenty years ago: Twitch lets viewers draw right on top of your game. Written up and parked for someday.

980K tokens$11 commit
LiveTool

dested-email

Oct 4 – 5

Receive-only email for every Drydock project: an SMTP listener that never sends, every message in Postgres, a scoped-key JSON API, signed webhooks and a three-pane local mail client.

414K tokens$0.1136 commits
LiveTool

sal-plugins

Oct 3 – 23

My Claude Code UI in one plugin: quieter tool rows, prompt bubbles and a deck pane on the right with the latest exchange, stats, agents, images, the board and files with git counts. It changes how the terminal draws things, never what the model sees.

150M tokens$6649 commits
BuildingApp

Stargazer

Oct 3 – 4

Point the phone at the sky and every dot gets a name. An iOS AR star atlas for me and the kids: real astronomy over the camera, constellation engravings and live satellites.

150M tokens$6716 commits
LiveTool

bosun

Oct 3

A Claude Code skill for running a crew: an Opus 5.5 lead drives Opus and Sonnet agents through long, multi-compaction sessions with zero-decision briefs, single writers and a push gate, without a drop in quality.

2 commits
BuildingApp

Dink

Oct 2 – 6

A solo pickleball coach. Put the iPhone on a tripod, hit against a wall, and on-device vision tracks the ball at 240 fps while a ghost opponent plays the rally through the wall and a voice coach talks in your AirPods.

1.8B tokens$652141 commits
LiveApp

Kindling

Oct 2

This week's schoolwork, turned into tonight's games. A parent tells Pip the firefly what the kid is learning, by typing or snapping the teacher's worksheet, and Claude builds a learning game as JSON that the Expo app renders on iPad and iPhone.

1.6B tokens$5284 commits
DoneGame

Flipside

Oct 2

A browser pinball machine with real physics, built from one prompt by Opus 5.5 in one evening. Real units at a fixed 2,000 Hz, swept collisions so nothing tunnels, solenoid flippers, and tables authored as JSON from a prompt. The build was filmed as a devlog.

1B tokens$3081 commit
DoneExperiment

Needle playground

Oct 2 – 5

Took Cactus's tiny on-device foundation model for a spin: a terminal playground that transcribes the mic live, then a test of whether its Whistle speech engine could run on an iPad inside Squiggletale. It could.

35.2M tokens$601 commit

September

13 projects · 19.5B tokens · $8.9K
LiveTool

Redlight

Sep 30 – Oct 2

A DVD-commentary booth for AI-made documentaries. It plays the film's own Remotion composition live, lets me freeze a frame and talk over it, cut and re-say lines and splice in camera pieces, and writes every edit back into the film's source.

21.5M tokens$2231 commits
LiveGame

Duskbound

Sep 27 – Oct 10

A drop-in browser co-op ARPG in the spirit of Diablo II: type a name, pick a class and walk into a lantern-lit town with everyone else online. One prompt to production in about two and a half hours, then a 49-minute documentary about building it.

12.4B tokens$3.9K414 commits
DoneTool

Sigil

Sep 25

Custom icon families drawn by Claude in a style you pick, checked by machine and shipped as typed React. It swaps stock Lucide icons for the real objects in your product: a batting helmet for Roster, a receipt for Orders, a crayon box for Art.

97.5M tokens$603 commits
DoneTool

QuickSnap

Sep 22

A Windows tray app: hit a hotkey, talk while you click around, draw on the screen and snap screenshots, hit it again and a markdown prompt with the transcript and image paths lands on the clipboard, ready for Claude Code.

25.7M tokens$29
LiveSite

TV Rewind

Sep 21 – Oct 22

What Usenet said the morning after. alt.tv.seinfeld, alt.tv.simpsons and friends lined up against original air dates: pick an episode and read the reaction as it happened, then everything posted about it in the decades since.

312M tokens$24728 commits
LiveApp

Squiggletale

Sep 20 – Oct 4

A kid tells a story out loud and a crayon draws it on the iPad as they talk. On-device speech streams the words, the model names the scene and a drawing library scribbles it in waxy picture-book crayon in about a second.

1.8B tokens$1.1K72 commits
ParkedTool

Jig

Sep 18 – 20

A new language and framework for full-stack web apps written by LLMs: one typed program whose browser bundle, server, Postgres schema, RPC, validation, sessions, migrations and CSS are all compilation targets. TypeScript bodies plus fourteen declarations, and it must never fail at runtime what it could fail at compile time.

4.8B tokens$3.3K228 commits
DoneExperiment

Physarum

Sep 12

A slime-mold sandbox: millions of GPU agents follow their own trails, avoid other species and react to food you paint with a finger. Honey makes blobs, acid carves rivers, spores start new colonies.

14M tokens$172 commits
LiveTool

sal-board

Sep 11 – Oct 11

A kanban that runs only on my machine and that Claude Code sessions write to. Every unit of agent work becomes a card with the ask, the plan, progress notes, screenshots and a summary, and each card links back to the session that did it.

116M tokens$9412 commits
ParkedExperiment

Sandustry

Sep 7

An original 2D factory game with the simulation and rendering in a Web Worker and React reading compact telemetry four times a second.

4.2M tokens$114 commits
LiveGame

Orbital

Sep 6 – Oct 4

Your little marble, a whole world of momentum: roll, jump and explore a live multiplayer skypark. It grew out of Last Marble Standing, a sixteen-marble arena with weapons, ramming and a shrinking storm on Colyseus and Rapier.

1.3M tokens$0.456 commits
LiveGame

SOLSTICE

Sep 6

A living galaxy of a thousand points of light: an Auralux-inspired real-time multiplayer strategy game. One particle type, one movement command, capturable stars and reinforcement-funded evolution, with procedural visuals and synthesized audio.

1.2M tokens$0.52
LiveExperiment

Kokiri Forest

Sep 2 – 5

Hyrule in miniature: an explorable Kokiri Forest diorama, Ocarina of Time translated into the pixels of A Link to the Past. Sprites and tiles are authored as text grids, rendered, linted and composed into mock screens before they become tiles.

20.9M tokens$2318 commits

August

8 projects · 1.6B tokens · $894
DoneTool

sliderule

Aug 19

Claude builds a full-stack feature, then has to teach it back as a slide deck: narrated developer-order steps, architecture checks, a drift report and a predict mode. Comprehension practice for when AI writes all your code.

2 commits
LiveTool

walkthrough-kit

Aug 13 – Oct 23

Narrated product walkthrough videos of any web app, made by Claude Code with as little token spend as possible: a prebaked Remotion template plus the skill that drives it. A new film is two small files.

15.2M tokens$278 commits
DoneTool

ClipSpeak

Aug 13 – Oct 11

Press Ctrl+Alt+R anywhere in Windows and it reads the clipboard aloud in a good voice at 2× speed. Kokoro-82M runs fully local.

186K tokens$0.303 commits
LiveExperiment

NESTAS

Aug 10 – Oct 4

Claude or GPT plays Super Mario Bros as a tool-assisted speedrun, purely from screenshots and an NES controller, with save states and rewinds. Game-agnostic: no memory reading, no game-specific hacks.

55.3M tokens$424 commits
DoneTool

sal-review

Aug 7

Run `review` in any repo and a clean-context model reviews what changed against the repo's own cliffnotes before it ships.

29.7M tokens$34
LiveTool

bx

Aug 6 – Oct 21

Browser automation built for Claude Code because Claude in Chrome was too verbose. A CLI over playwright-core and real Chrome: token-budgeted observation, deterministic replayable flows and cheap-model driving. Verbs are Bash calls, not tool schemas sitting in context.

1.3B tokens$694129 commits
LiveTool

video-to-prompt

Aug 6 – Oct 23

Distill a narrated screen recording into an agent-ready prompt package: the keyframes that matter, contact sheets with what changed outlined, a timed transcript and a report written for a model to read.

158M tokens$6826 commits
LiveTool

Sal's Chrome

Aug 2 – Oct 24

A Chrome extension with exactly one user. A feature host with per-feature flags: bookmark triage as a full-page app, right-click helpers, and raw .md files rendered as styled markdown.

28.3M tokens$284 commits

July

37 projects · 30.7B tokens · $15.2K
LiveTool

handback

Jul 29 – Oct 26

Record a bug in your own words, your agent fixes it, you sign off. A browser extension records a ninety-second narrated walkthrough (video, keyframes, transcript) and handback.dev routes it to the project, where a coding agent pulls it over MCP.

1.5B tokens$1.2K117 commits
LiveGame

OurSonic

Jul 28 – Aug 9

A browser Sonic 2 and Sonic 3 & Knuckles simulator about a decade in the making: a Genesis-faithful engine running 54 extracted levels with exact physics, now growing a pro level editor, an object editor and a community for sharing levels.

1.6B tokens$1.2K58 commits
DoneTool

sal-widgets

Jul 28 – Oct 25

A desktop widget board for Windows: small dark panels floating over everything with Claude plan limits and today's spend, a countdown, how much of the year is gone, uptime, network throughput, a pomodoro and a saying on the wall.

153M tokens$10016 commits
LiveSite

dested.com

Jul 28 – Oct 4

My portfolio, rebuilt server-rendered on purpose: the old one was a client-only bundle that search engines saw as an empty div. Hero, GitHub contribution graph, company history and a project showcase edited from an admin page.

121M tokens$11333 commits
ParkedExperiment

sal-listen

Jul 28

Record and transcribe everything I say, all day, and answer when a sentence starts with the wake word.

12.5M tokens$14
LiveTool

Crow's Nest

Jul 28 – Oct 22

Self-hosted, cookieless web analytics for every dested site. One script tag, no configuration, an append-only event log in Postgres and a dashboard behind sign-in.

7.9M tokens$814 commits
LiveApp

DoubleDates

Jul 28

The app for couples to make new friends together. Originally from 2018, brought back to life on Drydock.

LiveGame

EmoteBingo

Jul 28

EmoteBingo, a 2020 project, revived and redeployed on Drydock in the great Render migration.

LiveApp

Monte Carlo Marketing

Jul 28

AI-powered persona intelligence for marketing.

LiveExperiment

Wireworld

Jul 28

Brian Silverman's Wireworld computer, a Turing-complete cellular automaton of electrons flowing through wires, in JavaScript and canvas. From 2014, back online.

DoneTool

ChirpTime

Jul 27 – Oct 11

A flight recorder for a working day on Windows. It records every screen, the webcam, the mic and system audio as 60-second segments, all day, so you can scrub back to three o'clock and watch what you were actually doing, delete blocks of time and export a range as one MP4.

650M tokens$36950 commits
LiveSite

factorio.dested.com

Jul 27 – Oct 20

The landing page for the Factorio side quest: four Lua mods, seven rendered megabases and one experiment that didn't work.

140M tokens$659 commits
LiveExperiment

KILN

Jul 27 – 28

An infinite crafting ecology that runs forever. A deterministic artificial-life sandbox where no recipe is authored: combine(a, b) is a hash of the two parents and the world seed, so every world grows its own endless recipe tree.

14.1M tokens$125 commits
LiveTool

The workshop

Jul 27 – Oct 26

It started as my PowerShell profile and became the source of truth for the whole machine and every Claude rule: global instructions, the agent-guard hook, the commit helper, skills, the prompt theme and Windows Terminal settings, linked into place by one script.

76 commits
DoneTool

reproject

Jul 27

Rename or move a project folder without losing its Claude Code history: sessions, the /resume list, prompt history, settings and memory all follow it.

2 commits
ParkedTool

Mission Control Todo

Jul 26 – 31

A local, single-user todo board for an ADHD brain. Its one idea: sort tasks by the shape of the thing, not the topic. Every task lives in one lane (now, today, quick, soon, someday, unsorted) and the further out the horizon, the dimmer it looks.

98.1M tokens$1091 commit
ParkedTool

Gripe

Jul 25 – 30

Rant at your app, get a bug report. A Chrome extension that records your screen while you talk through what's broken and draw on the page, then writes keyframes, selectors, console errors and the transcript into your repo as markdown your coding agent can read.

540M tokens$45226 commits
ParkedGame

Subpixel

Jul 24 – 28

A remake of the 2009 Mario AI Competition: a bit-exact, integer-only TypeScript reimplementation of Super Mario World physics, wrapped in a two-sided platform where people submit agents that play generated levels and generators that try to tell the agents apart.

2.9B tokens$2.3K173 commits
DoneTool

Navigator

Jul 24 – Oct 24

A wicked-fast, full-screen photo, video and file explorer for Windows. Right-click a folder, choose Open in Navigator, and a chrome-less window opens with a contact sheet, a timeline, syntax-colored text cards and streaming folder sizes.

649M tokens$26695 commits
DoneGame

Factorio Tower Defense

Jul 22 – 25

Bloons-style co-op tower defense inside Factorio: biter 'bloons' march a serpentine path toward your rocket silo, everyone shares one coin bank, and the towers are Factorio's own turrets, so the difficulty curve is ammunition throughput. Playtested by my son.

10.2M tokens$121 commit
DoneGame

Factorio Bed Wars

Jul 20 – 25

Minecraft Bed Wars rebuilt inside Factorio 2.1: two islands floating in a black starfield, resource generators, shops, landfill bridges and a bed that gates respawning. Play against Rivet, a full AI rival, or a friend. The Opus 5 rebuild added a void that actually kills you.

56.1M tokens$6611 commits
LiveSite

Casual Developer

Jul 19 – Oct 8

My blog: ramblings about my journey as a software engineer. Markdown in a folder, rendered on the server, no client JavaScript at all.

11 commits
DoneExperiment

Terse Tailwind

Jul 19

Would a terse alias vocabulary for Tailwind (items-center → ic) meaningfully cut LLM token costs? No: BPE already compresses Tailwind, pure CSS is far worse, and plain components beat abbreviation for free.

LiveTool

destedtui

Jul 18 – Oct 25

A personal terminal app that opens in every new terminal: a project picker ranked by how often I open things, per-project utilities (scripts, Postgres backup and restore, ports), and the keys vault that gives every project its own API key.

407M tokens$28839 commits
ParkedExperiment

Factorio Layout Builder

Jul 12 – 16

Give it a Factorio production goal, or any FactorioLab share link, and it solves the ratios, packs machines into cells, routes belts and pipes with A*, drops in power poles, validates it headlessly and exports a pasteable blueprint of about 7,000 entities. A Fable vs Codex bake-off.

225M tokens$20315 commits
LiveSite

Teatime

Jul 11 – Oct 4

Standing tables: the same four people from the same city on a call at 8pm on the same night every week for an eight-week season. Two weeks of try-outs, then the table forms from mutual private picks.

57.6M tokens$2712 commits
ParkedGame

TypeFight

Jul 9 – 10

A fighting game where you can type anything. Two fighters, health bars and an AI referee: type 'I melt his ledger into a molten crown' and it rules on the tier, the cost and the effect, and the numbers fly. The seed that grew into Jev Fighter.

88.9M tokens$7518 commits
LiveGame

Social War Games

Jul 9 – Oct 5

TwitchPlaysPokemon, but tanks: three factions of hundreds of players, nobody owns a unit, everyone votes on each piece's next move and the winning actions execute when the timer runs out. A dream I've had forever, in hexagons. Its sibling, Earth 2025, is a nation game with a vintage propaganda-poster look.

79.7M tokens$7622 commits
LiveTool

Drydock

Jul 6 – Oct 24

My self-hosted Render replacement: one ARM box on AWS running ECS, a shared Postgres, Caddy auto-TLS, Route53 and GitHub Actions deploys through OIDC, all managed from a local portal. About 40 apps for roughly $30 a month total. This site deploys through it.

2.2B tokens$1.6K53 commits
ParkedExperiment

FlowBar

Jul 6

A transparent, beautiful taskbar replacement for Windows that floats anywhere or docks to an edge, with fully custom grouping. Tauri, React and TypeScript.

1.8M tokens$7
ParkedTool

Deck

Jul 4 – 13

Mission control for Claude Code: one localhost app that watches every project, every running agent and everything they change, live. It replaced eight terminal tabs, a GUI git client and a sticky note, and ended with a 'Focus Stack' task board.

471M tokens$40714 commits
ParkedExperiment

Foodbox

Jul 4

Index every restaurant within 20 miles so Claude can pick what I should eat tonight.

24.2M tokens$23
LiveGame

Speedrun Platformer

Jul 4 – Aug 10

A new world every run: a procedurally generated speedrun platformer.

14.4M tokens$164 commits
BuildingApp

Game Creators Club

Jul 3 – Oct 26

The next life of SceneBeans: a game-making club for kids with a TestFlight build, over-the-air updates and overnight agent waves building content. The bar written into its own docs: insanely high quality, can't feel like slop.

17.7B tokens$5.9K1,533 commits
BuildingGame

Doki Doki Remix

Jul 1 – Oct 16

A generator that re-skins Super Mario Bros. 2 (USA), itself a re-skin of Doki Doki Panic, into 'America Edition' versions of other games. The first cart is Sonic the Hedgehog 2: America Edition, every sprite redrawn overnight by art agents.

756M tokens$216116 commits
LiveSite

slopshow.dev

Jul 1 – 28

The gallery for AI-built games, toys, apps and other beautiful garbage. Builders upload a zip, share one link and show the receipts: model, cost, build time and how much of it they actually wrote. The spiritual parent of this page.

61.3M tokens$5212 commits
LiveExperiment

Water Maze

Jul 1 – Sep 22

Solve a maze with water. Generate a perfect maze, pour water in the top-left, and a GPU fluid simulation with millions of particles fills the dead ends and streams through the one corridor that leads out. A model bake-off across Opus 5, Fable 5 and Opus 5.5.

59.6M tokens$657 commits

June

9 projects · 23.1B tokens · $11.4K
BuildingApp

SceneBeans

Jun 30 – Oct 25

A game maker for kids who outgrew ScratchJr in fifteen minutes. Kids drag things onto a stage, snap behavior chips on them and crack the chips open into WHEN → DO rule cards, over an engine that goes all the way to GameMaker depth, so they never hit a ceiling.

22.5B tokens$10.9K445 commits
LiveApp

AnyCardGame

Jun 25 – Jul 28

Build any card game and play it online with friends by sharing a link. Anyone, or Claude, can design a card game visually, on a felt table that feels like game night at a friend's kitchen.

LiveGame

UNTANGLE

Jun 25 – Jul 28

A real-time competitive untangle puzzle: drag dots until no two lines cross, faster than everyone else, while they sabotage your board.

20 commits
LiveTool

Claude Code skills

Jun 24 – Sep 24

The skills that shape how every agent here works: cliffnotes (read and maintain a doc kit in every repo), mock-first (design as AI image mocks, then build), fable-opus (Fable decides, Opus builds) and handoff (write a project's handoff docs).

1.9M tokens$4
LiveGame

ShellQuest

Jun 17 – Aug 9

A terminal dungeon crawler in 30, 60 and 120-second runs, with ladders, replays and a website where you can play it in the browser. Built with OpenTUI's React reconciler for the terminal.

321M tokens$30317 commits
ParkedTool

Sneakies TV

Jun 15 – Sep 29

An AI production studio for an animated golf comedy: write markdown scripts, build a style bible with characters and locations, and storyboard every episode frame by frame with image generation.

270M tokens$20517 commits
DoneExperiment

Fable test drives

Jun 10 – Jul 28

First drives of a new model on Kenney's free tilesets: a Super Mario World-style overworld map generator with elevation, biomes and a numbered quest route, and Tiny Frontline, a procedural world builder plus turn-based strategy game.

23 commits
ParkedExperiment

Make Your Own Plugin

Jun 9 – 15

A personal Chrome extension you extend by describing behaviors in plain English: 'right-click any video → 2× speed', Claude writes the JavaScript and it goes live instantly.

1.9M tokens$34 commits
ParkedExperiment

RSX

Jun 7 – 15

A terse, indentation-based syntax that compiles to idiomatic React, Tailwind and TypeScript at build time. LLMs burn most of their React tokens on scaffolding; RSX deletes the scaffolding and keeps the classes and the logic.

14.3M tokens$1773 commits

May

3 projects · 245M tokens · $200

April

3 projects · 5.4B tokens · $3.5K
14,878 prompts · 1,822 sessions · 123B tokens from Claude Code transcripts since Jun 12Updated Oct 26